Creating a Windows 8 Store Game with MonoGame (XAML) and SignalR

Posted by Filip Ekberg on December 21 2012 4 Comments

In previous posts we’ve looked at how we could create a cross-platform game that relied on HTML and JavaScript. What we also did was moving the server-side code over to a server that runs on Linux and uses Apache and Mono with SignalR! Now let’s take this a step further and convert this game client […]

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Running SignalR on Mono

Posted by Filip Ekberg on December 10 2012 23 Comments

If you are one of those people, just like I am, that still use Linux for hosting despite that you love and only do .NET development; this is something extremely awesome. Ever since I started using SignalR I’ve wanted to host it on my own servers but all of them run on Linux with Mono […]

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Introduction to SignalR – Creating a Cross-Platform game

Posted by Filip Ekberg on November 29 2012 7 Comments

Have you had a chance to play with SignalR yet? If not, you’re really missing out! While preparing for a Swedish .NET User Group presentation, I did a test screencast on all my content that was going into the presentation. This screencast is uploaded to youtube so go check it out! It’s a bit over […]

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